freeze.yml
#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#~ DeltaStaff Freeze Module ~
#~ NOTE: This feature is currently in BETA mode. Your feedback ~
#~ is valuable in refining our services. If you encounter ~
#~ any issues, please disable it and inform us! ~
#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
FILE-VERSION: '1'
# General information about the module
GENERAL:
FREEZE: # Info on the main /freeze command
DESCRIPTION: 'Freeze someone suspect.' # What should the command description be?
PERMISSION: 'deltastaff.staff.freeze.use' # What should the permission to use the command be?
ALIASES: # What should the base command aliases be?
- 'freeze'
UNFREEZE: # Info on the /unfreeze command
DESCRIPTION: 'Unfreeze someone who was frozen.' # Description for unfreeze command
PERMISSION: 'deltastaff.staff.unfreeze.use' # Permission to use the unfreeze command
ALIASES:
- 'unfreeze'
LOG:
FREEZE: true
UNFREEZE: true
MESSAGES:
USAGE: "&cUsage: /deltaunfreeze <player>"
PLAYER-NOT-FOUND: "&cPlayer not found."
PLAYER-FROZEN: "&d{0} &7has been frozen."
PLAYER-UNFROZEN: "&d{0} &7has been unfrozen."
NOT-FROZEN: "&cPlayer is not frozen."
CANNOT-FREEZE-SELF: "&cYou cannot freeze yourself."
ALREADY-FROZEN: "&d{0} &7is already frozen. Run the command again to unfreeze them."
GUI:
TITLE: "&dFreeze GUI"
SIZE: 27
ITEMS:
- SLOT: 11
MATERIAL: "ICE"
NAME: "&dFreeze Item 1"
LORE:
- "&7This is the first freeze item."
- "&7Use it wisely."
- SLOT: 15
MATERIAL: "PACKED_ICE"
NAME: "&dFreeze Item 2"
LORE:
- "&7This is the second freeze item."
- "&7Use it wisely."
COMMANDS:
ON-QUIT: "kick {0} You cannot leave while frozen!"
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